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Best Books to Help You Learn Arduino

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1. Programming Arduino: Getting Started with Sketches, Second Edition (Tab) (2016)

Program Arduino with ease!

This thoroughly updated guide shows, step-by-step, how to quickly program all Arduino models. Programming Arduino: Getting Started with Sketches, Second Edition, features easy-to-follow explanations, fun examples, and downloadable sample programs. Discover how to write basic sketches, use Arduino’s modified C language, store data, and interface with the Web. You will also get hands-on coverage of C++, library writing, and programming Arduino for the Internet of Things. No prior programming experience is required! 

• Understand Arduino hardware fundamentals
• Set up the software, power up your Arduino, and start uploading sketches
• Learn C language basics
• Add functions, arrays, and strings to your sketches
• Program Arduino’s digital and analog inputs and outputs
• Use functions from the standard Arduino library
• Write sketches that can store data
• Interface with displays, including OLEDs and LCDs
• Connect to the Internet and configure Arduino as a Web server
• Develop interesting programs for the Internet of Things
• Write your own Arduino libraries and use object-oriented programming methods

Author(s): Simon Monk

2. Programming Arduino Next Steps: Going Further with Sketches (2013)

Take your Arduino skills to the next level!

In this practical guide, electronics guru Simon Monk takes you under the hood of Arduino and reveals professional programming secrets. Featuring coverage of the Arduino Uno, Leonardo, and Due boards, Programming Arduino Next Steps: Going Further with Sketches shows you how to use interrupts, manage memory, program for the Internet, maximize serial communications, perform digital signal processing, and much more. All of the 75+ example sketches featured in the book are available for download.

Learn advanced Arduino programming techniques, including how to:

  • Use hardware and timer interrupts
  • Boost performance and speed by writing time-efficient sketches
  • Minimize power consumption and memory usage
  • Interface with different types of serial busses, including I2C, 1-Wire, SPI, and TTL Serial
  • Use Arduino with USB, including the keyboard and mouse emulation features of the Leonardo and Due boards
  • Program Arduino for the Internet
  • Perform digital signal processing
  • Accomplish more than one task at a time―without multi-threading
  • Create and release your own code library

Author(s): Simon Monk

3. Arduino Programming in 24 Hours, Sams Teach Yourself (2014)

In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired “DIY” hardwareprojects of your own! Using this book’s straightforward, step-by-stepapproach, you’ll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you’ve alreadylearned, giving you a rock-solid foundation for real-world success!

 

Step-by-step instructions carefully walk you through the most common Arduino programming tasks.

Quizzes at the end of each chapter help you test your knowledge.

By the Way notes present interesting information related to the discussion.

Did You Know? tips offer advice or show you easier ways to perform tasks.

Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

 

Learn how to…

  • Get the right Arduino hardware and accessories for your needs
  • Download the Arduino IDE, install it, and link it to your Arduino
  • Quickly create, compile, upload, and run your first Arduino program
  • Master C syntax, decision control, strings, data structures, and functions
  • Use pointers to work with memory—and avoid common mistakes
  • Store data on your Arduino’s EEPROM or an external SD card
  • Use existing hardware libraries, or create your own
  • Send output and read input from analog devices or digital interfaces
  • Create and handle interrupts in software and hardware
  • Communicate with devices via the SPI interface and I2C protocol
  • Work with analog and digital sensors
  • Write Arduino C programs that control motors
  • Connect an LCD to your Arduino, and code the output
  • Install an Ethernet shield, configure an Ethernet connection, and write networking programs
  • Create prototyping environments, use prototyping shields, and interface electronics to your Arduino

Author(s): Richard Blum

4. Beginning C for Arduino, Second Edition: Learn C Programming for the Arduino (2015)

Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching.

Beginning C for Arduino, Second Edition will teach you:

  • The C programming language
  • How to use C to control a microcontroller and related hardware
  • How to extend C by creating your own libraries, including an introduction to object-oriented programming

During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You’ll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.

Author(s): Jack Purdum

5. Getting Started with Arduino: The Open Source Electronics Prototyping Platform (Make) (2014)

Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here!

Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux.

In Getting Started with Arduino, you’ll learn about:

  • Interaction design and physical computing
  • The Arduino board and its software environment
  • Basics of electricity and electronics
  • Prototyping on a solderless breadboard
  • Drawing a schematic diagram
  • Talking to a computer–and the cloud–from Arduino
  • Building a custom plant-watering system

Author(s): Massimo Banzi, Michael Shiloh

6. Programming Arduino Getting Started with Sketches (2011)

Clear, easy-to-follow examples show you how to program Arduino with ease! "Programming Arduino: Getting Started with Sketches" helps you understand the software side of Arduino and explains how to write well-crafted Sketches (the name given to Arduino programs) using the C language of Arduino. This practical guide offers an unintimidating, concise approach for non-programmers that will get you up and running right away.

 
"Programming Arduino: Getting Started with Sketches"Explains basic concepts and syntax of C with simple language and clear examples designed for absolute beginners – no prior knowledge of programming is required. It leads you from basic through to advanced C programming concepts and features dozens of specific examples that illustrate concepts and can be used as-is or modified to suit your purposes.

* All code from the book is available for download.
* Helps you develop working Sketches quickly.
Coverage includes:
C Language Basics; Functions; Arrays, Strings; Input / Output; Standard Library Goodies; Storage; LCD Displays; Programming for the Web; Program Design; C++ and Library Writing

Author(s): Simon Monk

7. Exploring Arduino: Tools and Techniques for Engineering Wizardry (2013)

Learn to easily build gadgets, gizmos, robots, and more using Arduino

Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you’re a budding hobbyist or an engineer, you’ll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you’ve mastered all the topics in the book.

  • Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardware
  • Features chapters that build upon each other, tying in concepts from previous chapters to illustrate new ones
  • Includes aspects that are accompanied by video tutorials and other multimedia content 
  • Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivity
  • Explains how to combine smaller topics into more complex projects
  • Shares downloadable materials and source code for everything covered in the book
  • Projects compatible with many official Arduino boards including Arduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due; Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work with Arduino-compatible boards such as Freeduino and new third party certified boards such as the Intel Galileo

Exploring Arduino takes you on an adventure and provides you with exclusive access to materials not found anywhere else!

Author(s): Jeremy Blum

8. Arduino: Arduino User Guide for Operating system, Programming, Projects and More! (raspberry pi 2, xml, c++, ruby, html, projects, php, programming, … php, sql, Mainframes, Minicomputer) (2015)

Arduino User Guide 2ND EDITION! – LIMITED TIME OFFER FREE GIFT WORTH $12.99~~~ Amazon #1 Best Seller – Download it Now! Do you want to write a well crafted sketches using modified C language from Adruino? Do you want to be an expert in Arduino? Download Arduino: Arduino User Guide for Operating system, Programming, Projects and More! and Learn Things Like…

  • Use Arduino’s digital and analog inputs and outputs in your programs
  • What languages does Arduino use?
  • Program LCD displays that allows LCD to blink
  • How you can Structure data using arrays and strings
  • Extra tips such as spotting fake Arduino!!

You Don’t Need an Experience or A Degree in Computer Science Scroll up, and Click Buy now with 1-Click to Grab a Copy Today!!

Author(s): Robert Scott

9. Arduino: Programming Arduino: Beginners Guide To Get Started With Internet Of Things (Arduino Programming Book, Arduino Programming for IOT Projects, Arduino Guide Book for Engineers, Arduino Board) (2016)

Learn Arduino Programming in Less Than 24 Hours! This book “Programming Arduino – Beginners Guide To Get Started With Internet Of Things” will teach you to become an Arduino Master through proven step-by-step programming guide. This book teaches you everything you need to become proficient in Arduino from scratch. Learn the variants in Arduino, learn how to select Arduino boards and their technical specifications, learn how to install Arduino IDE and the complete programming manual to learn Arduino Programming and getting started with Your Own Project! What You’ll Learn From This Book? Introduction to Arduino Programming Chapter 1: Arduino Chapter 2: Variants in Arduino Chapter 3: Arduino Boards & Technical Specifications Chapter 4: Guide To Board selection Chapter 5: Step by step guide to Installing IDE Chapter 6: Get Started With Arduino Programming Chapter 7: Real-time Examples for Arduino programming Chapter 8: Project Chapter 9: Moving Toward A Smarter Internet – The Internet Of Things Chapter 10: Sculpting Your Career In IOT Learn how to use the Arduino to build Internet of Things (IoT) projects! Using this book you can go from Arduino Beginner to Arduino Pro in a shorter time! If you want to learn about the world of IOT and how it changes the world we live in, this is a resource book to get started with. This book will help you understand the basic concepts of IOT, its benefits, advantages and applications in various industries starting from Home Automation to Healthcare Monitoring to Industrial Transformation.

Author(s): UpSkill Learning

10. Arduino: A Beginner’s Guide To Programming Electronics (2016)

Arduino is one of the most popular microcontroller development boards available. It’s more than just a module though as the heart of Arduino is the software you run on your computer and use to create sketches (or programs) in the C programming language, with many pre-built functions, to help get an application working quickly. Chuck explains all this in very simple terms to help you get started programming your own electronic applications. The book covers the basics and assumes you are a beginner and his down to earth style of explaining technology makes it a great place to get started with programming electronics.

Author(s): Chuck Hellebuyck

11. Arduino: The complete guide to Arduino for beginners, including projects, tips, tricks, and programming! (2017)

ARDUINO

Grab this GREAT physical book now at a limited time discounted price!

The Arduino technology started as an idea in 2003 by Hernando Barragán to simplify the BASIC stamp microcontroller, and reduce costs for students who wanted to purchase such technology.

Since 2003, the Arduino technology has rapidly expanded from its humble beginnings in Italy, and is now available worldwide in a number of different models.

This book aims to educate beginners on all things Arduino, and will take the reader from a complete novice, to a competent user.

Within this book, you will discover the different Arduino models you might like to choose from, the key terms relating to Arduino, the many functions of Arduino, how to set up your Arduino, how read and write code, and finally, how to use your Arduino to power some cool projects!

Here Is What You’ll Learn About…

  • What Is Arduino?
  • The Key Terms To Know
  • The Different Arduino Models
  • How To Set Up The Arduino
  • Coding For Arduino
  • Arduino Projects
  • Much, Much More!

Order your copy of this fantastic book today!

Author(s): James Arthur

12. Python Programming for Arduino (2015)

Develop practical Internet of Things prototypes and applications with Arduino and Python

About This Book

  • Transform your hardware ideas into real-world applications using Arduino and Python
  • Design and develop hardware prototypes, interactive user interfaces, and cloud-connected applications for your projects
  • Explore and expand examples to enrich your connected device’s applications with this step-by-step guide

Who This Book Is For

This is the book for you if you are a student, hobbyist, developer, or designer with little or no programming and hardware prototyping experience, and you want to develop IoT applications.

If you are a software developer or a hardware designer and want to create connected devices applications, then this book will help you get started.

What You Will Learn

  • Design and develop your own hardware prototypes using Arduino
  • Interface Arduino to a computer using the Firmata protocol and Python
  • Acquire hands-on experience in developing applications for a variety of popular sensors
  • Develop graphical user interfaces to control your components and plots to visualize sensor data
  • Access your Arduino prototype from the Internet
  • Implement messaging protocols for Arduino communication
  • Connect your hardware project to cloud-based services
  • Create advanced Internet of Things applications through projects in the book

In Detail

The future belongs to applications and services that involve connected devices, requiring physical components to communicate with web-level applications. Arduino combined with the popular open source software platform Python can be used to develop the next level of advanced Internet of Things (IoT) projects with graphical user interfaces and Internet-connected applications.

Starting with designing hardware prototypes using Arduino, this book will then show you everything you need to know to be able to develop complex cloud applications. You will delve into domain-specific topics with incremental complexity, ending with real-world projects. You will quickly learn to develop user interfaces, plots, remote access, messaging protocols, and cloud connectivity. Each successive topic, accompanied by plenty of examples, will help you develop your cutting-edge hardware applications.

Author(s): Pratik Desai